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HomeHardwareGamingMicrosoft's 'Latitude' Strategy: Expanding Xbox Game Presence on PS5, According to Report.

Microsoft’s ‘Latitude’ Strategy: Expanding Xbox Game Presence on PS5, According to Report.

In February, Microsoft declared that it would release four exclusive Xbox games on platforms that compete with Sony and Nintendo. With its four first-party titles arriving for the PlayStation and Nintendo Switch, it appears the business is not stopping. According to a recent report, the parent company of Xbox plans to push more of its games across platforms. Additional prospective first-party Xbox games are reportedly in development for the PS5 as part of the strategy, which is internally nicknamed “Latitude.”

Although no Xbox games were mentioned in the Windows Central story, it was implied that the games were “potentially obvious games” that one would anticipate being released on competing systems. According to the article, “more upcoming Microsoft-owned games slated for PlayStation are already being developed.”

Microsoft had tried to make a statement when it announced that some of its largest exclusive games, such as Bethesda’s Starfield and the upcoming Indiana Jones and the Great Circle, would not be coming to the PS5. Instead, the company wanted to draw a line. However, according to the latest claim, Microsoft was prepared to take a more lax attitude when it came to releasing its games on other platforms. The article asserted that Microsoft is advocating for no “red line” regarding potential PlayStation game releases, with Satya Nadella and CFO Amy Hood at the center of the company’s drive to boost profit margins across the board.

There is internal strife at “Latitude,” despite the company’s efforts to add new titles to the Sony and Nintendo platforms. According to the article, the proposal has caused Microsoft to dispute it and feel uneasy, raising doubts about its viability.

Microsoft has already made Hi-Fi Rush, Pentiment, Grounded, and Sea of Thieves available on competing systems as part of its early-year announcement, suggesting a change in policy toward exclusivity. Announcing more future titles for the Nintendo Switch and PS5 would solidify the company’s move to attract players outside of its exclusive Xbox ecosystem.

Xbox has struggled to reap the benefits of its growing roster of studios, but Microsoft’s game division added significant power last year with the $69 billion acquisition of Activision Blizzard, the company that makes Call of Duty. In an effort to concentrate on its “priority games,” the firm said last week that it was closing three of its studios and integrating a fourth into an already-existing team. HelloMaker of Fi Rush Redfall developer Arkane Austin, Tango Gameworks, and Alpha Dog Games—developers of the popular mobile game Mighty Doom—were shut down, and Roundhouse Studios—which also helped with the production of Redfall—was taken over by ZeniMax Online Studios.

After the shutdowns, a Bloomberg story stated that Microsoft was preparing additional layoffs at Xbox and had started to provide voluntary severance agreements to producers, QA testers, and other employees at parent firm ZeniMax of Bethesda.

Microsoft is scheduled to host an Xbox Games Showcase event on June 9 to unveil its future roster of exclusive and third-party titles. The firm has not yet released an official statement regarding the studio closures and alleged cuts.

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